Conference · Timis, Romania

ICVL - International Conference on Virtual Learning 2013

Software · Software: network and communication · Education, Training

Dates25–26 Oct 2013This edition has ended
VenueOnlineConference
RunningSince 2009Annual · 7 editions on record
Last checked12 Nov 2026Its old website no longer answers
This is the 2013 edition. It has ended. See ICVL - International Conference on Virtual Learning's current page for the next dates.

Key numbers

Editions on record
7first in 2009

About ICVL - International Conference on Virtual Learning

Phase II - Period 2010-2020: e-Skills for the 21st Century

VIRTUAL ENVIRONMENTS FOR EDUCATION AND RESEARCH

• MODELS & METHODOLOGIES (M&M): Innovative Teaching and Learning Technologies; Web-based Methods and Tools in Traditional, Online Education and Training; Collaborative Virtual Learning, E-Pedagogy; Design and Development of Online Courseware; Information and Knowledge Processing; Knowledge Representation and Ontologism; Cognitive Modelling and Intelligent systems; Algorithms and Programming for Modelling.

• TECHNOLOGIES (TECH): Innovative VR and Web-based Teaching and Learning Technologies; Advanced Distributed Learning (ADL) technologies; Web, Virtual Reality/AR and mixed technologies; Web-based Education (WBE), Web-based Training (WBT); New technologies for e-Learning, e-Training and e-Skills / e-Competences; Educational Technology, Web-Lecturing Technology; Mobile E-Learning, Communication Technology Applications; Computer Graphics and Computational Geometry. Intelligent Virtual Environments.

• SOFTWARE SOLUTIONS (SOFT): New software environments for education & training; Software and management for education; Virtual Reality Applications in Web-based Education; Computer Graphics, Web, VR/AR and mixed-based applications for education & training, business, medicine, industry and other sciences; Multi-agent Technology Applications in WBE and WBT; Streaming Multimedia Applications in Learning; Scientific Web-based Laboratories and Virtual Labs; Software Computing in Virtual Reality and Artificial Intelligence; Avatars and Intelligent Agents.

• Intel® Education - Innovation in education and research (IntelEdu): Digital Curriculum, collaborative rich-media applications, student software, teacher software; Improved Learning Methods, interactive and collaborative methods to help teachers incorporate technology into their lesson plans and enable students to learn anytime, a

From our listing of this edition. Details may have changed since.

Editions

YearDatesWhereExhibitorsVisitors
201525–26 Oct 2015Online——
201424–25 Oct 2014Online——
201325–26 Oct 2013West University Of Timisoara
Online
——
20122–3 Nov 2012Universitatea Transilvania din Brasov
Online
——
201128–29 Oct 2011Babes Bolyai University of Cluj Napoca
Online
——
201029–31 Oct 2010Targu Mures
Online
——
200930 Oct – 1 Nov 2009JASSY Romania
Online
——

Past editions from the bvents archive (2008–2019) and organiser figures where they were published.

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