Conference · Orange, California
International IEEE Consumer Electronics Society's Games Innovations Conference (ICE-GIC) 2012
Gaming, Casino, Vending · Electronics · Inventions, Innovations
Key numbers
- Editions on record
- 6first in 2010
About International IEEE Consumer Electronics Society's Games Innovations Conference (ICE-GIC 2010)
The IEEE Consumer Electronics Society’s Fourth Annual International Games Innovation Conference is a platform for disseminating peer-reviewed papers that describe innovative research and development of game technologies.
The two-and-a-half day conference is jam-packed with:
Presentations of peer-reviewed papers that examine innovative research and the latest game technologies;
Lectures by internationally recognized speakers;
Access to The Strong’s exhibit and collections spaces, including the ICHEG collections, one of the world’s largest and most comprehensive collection of video games, electronic games, and related materials;
Dinner at Rochester Institute of Technology (sponsored by the IEEE Rochester Section) with a tour of the nationally acclaimed School of Interactive Games and Media
From our listing of this edition. Details may have changed since.
Editions
| Year | Dates | Where | Exhibitors | Visitors |
|---|---|---|---|---|
| 2015 | 23–25 Sep 2015 | Chapman University Orange, California | — | — |
| 2014 | 23–25 Sep 2014 | Chapman University Orange, California | — | — |
| 2013 | 23–25 Sep 2013 | Chapman University Orange, California | — | — |
| 2012 | 7–9 Sep 2012 | Chapman University Orange, California | — | — |
| 2011 | 2–4 Nov 2011 | Chapman University Orange, California | — | — |
| 2010 | 21–24 Dec 2010 | City University of Hong Kong Hong Kong | — | — |
Past editions from the bvents archive (2008–2019) and organiser figures where they were published.